Not Playing Around
It's no longer all fun and games in the online video game market--you now have to add profits to the mix.
More than 100 million people are expected to play online games
by the year 2005. Intrigued? Considering that computer and video
games generate billions of dollars in sales every year, there's
quite a lot of money that can be made in taking the concept
online.
But getting into it--therein lies the challenge. How does an
entrepreneur really get a piece of the online video game market?
Check out Game Wisdom (www.gamewisdom.com) to start. This
educational Web community is a prime place to find everything
you'll need if you plan on starting an online video game
empire. For a monthly membership fee that ranges from $7.95 to
$24.95 (depending on what services you subscribe to), aspiring
entrepreneurs can learn every aspect of how to design an online
video game, from working with the technology involved to coming up
with creative content.
A part of Ultimate Arcade Inc. (www.ultimatearcade.com), Game
Wisdom was launched in May of this year by Tina Louise Feldman and
Alan Balode to help start-ups break into the growing industry.
"People don't realize that making a good online game
requires a lot of effort and team cooperation, much like real
hard-core video games," says Feldman, senior vice president of
licensing and sales at Ultimate Arcade.
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The many step-by-step tutorials the company offers let you
polish your skills in everything from graphics and animation to
sound effects and music. And if you're looking for partners or
employees, check out the Talent Search Application. Says Feldman,
"If you are at all interested in getting into game development
as a career or as a hobby, the time has never been
better."