You've got the perfect idea. From here, you can make one of
two major mistakes: 1) think it's way too hard to become a
"real" inventor and just shelve your fabulous doohickey
in a dusty corner of your brain, or 2) think it's way too easy
and waste money and time without doing the proper preparation and
end up with hundreds of unsold fabulous doohickeys in a dusty
corner of your garage.
There is a middle ground, and its name is research. Inventing
is, like most things in this world, something that can be learned
if you put enough effort into it. We're not suggesting that
anyone can necessarily teach you how to have that brain flash, that
Eureka!--but you can be taught how to handle that Eureka.
"Inventors don't realize it's systematized,"
says Jack
Lander, an inventing coach and consultant. "You can gain
systematic knowledge and go out there like anything else in this
world. If you just start out half-cocked and don't pay
attention to [learning the system], you're likely to end up
spending a lot of money and getting nowhere."
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That said, we're going to take you through an A to Z of
things you should know about inventing--yes, from attorneys to
zipped lips. This is only an introduction to some of the things you
need to know, so once you're done, check out the additional
resources we've provided in this article and keep learning.
Originally published in the May 2002 issue of HomeOfficeMag.com
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