Let's Make a Deal
What You Need
|
Before trying for a licensing agreement, you'll need the
following: - Protection: You can't
give someone permission to produce something you don't own. A
strong, broad patent is essential.
- Prototype: A prototype is
almost always necessary. Companies use licensing to avoid going
through the costly development process themselves; they want you to
handle the prototype stage for them.
- Research: To convince the
company your product will be successful, you need to present a
market research report including:
1. Customer
information
- Number of customers
- Key buying influences
- How they buy
- Where they buy
2. Competitive audit
- Market share
- Major strengths
- Major weaknesses
- Product opportunities
Content Continues Below
3. Industry opportunities and
threats
4. Key industry trends Making
Contact
When approaching potential licensees, you need two types of
contacts. The first are people who will convince a potential
licensee that your product is ideal for the market. These include
key users, key retailers and key people in the distribution
channel. The second type of contact is someone who can
"push" your product inside the company you're
approaching for a license agreement. This could be a company
executive, a regional or national sales manager, a marketing person
or the R&D director. Of the two, your most important contact is the person inside the
company. This person can help you fine-tune your proposal, tell you
who you have to convince, and offer insights into what you need to
do to get the deal done. To meet this kind of contact, you need to
get out and attend trade shows, industry events and association
meetings. Involve this person as early as possible so he or she can
guide you in developing your product in a way the company
you're approaching would like. Also, making inside contacts
doubles your chances of licensing a product. Without such a
contact, you may never successfully pass through the company's
invention submission policy to make a presentation. Presentation
Power
First-time inventors often assume businesspeople want
nuts-and-bolts demonstrations focusing only on the facts. But they
are just as bored by a dry presentation as you would be. Put some
showmanship into your pitch to get them excited. You've worked
hard to get in the door, so don't be reluctant to spend a few
thousand dollars on creating a stellar presentation. - The Opening: Knock their
socks off by showing end users who are excited about your product.
Videotape testimonials, show people using the product, or use
before-and-after pictures that show how well the product
works.
- The Details: Once
they're interested, move smoothly but quickly through the
details, including market research, your target customer, the
distribution channel, projected profitability and why your product
is a good fit with the company's product line.
- The Proposal: Don't
make a formal offer. Instead, say something like: "I feel you
are the best company to promote my idea, and I'm open to any
type of partnership that works for you-from buying the product for
private-label sale to signing a license." If they don't
suggest a next step, offer to work with someone in the company to
propose next steps for evaluating your product.
| | GREAT EXPECTATIONS | | Don't go into
licensing with blinders on. Here's what to expect when you
attempt to get a licensing agreement:
- People may treat you like a crackpot
inventor unless you have a product and a
prototype.
- You'll probably meet some
resistance from R&D departments.
- Your first presentation will determine
whether you'll get the company interested in your product
idea.
- The initial licensing agreement the
company offers will most likely be unfavorable.
- You'll need an attorney to help
you negotiate a fair deal.
- Once the deal is finally signed,
don't count on the licensing company to keep you well-informed
about your product's progress toward
introduction.
- After the advance, you probably
won't see your first royalty check for 18 to 24
months.
- The company may make substantial
changes to the product before introduction.
- Most people will never know you are
the inventor of the product. The company certainly won't be the
first to tell anyone.
- If your product is a success, you can
receive regular quarterly royalty payments for five to 10
years.
- You'll need to keep active in the
market if you plan on presenting additional products for licensing
to industry companies.
|
Adapted from Think Big: Nine Ways to Make Millions From
Your Ideas (Entrepreneur Press) by Don Debelak
Originally published in the June 2003 issue of Entrepreneur's StartUps
 Page 1 | 2
|
What makes a good client gift?
What guidelines do you follow when buying gifts for your clients? Have you ever received an unusual or inappropriate gift?
|