The economic winners and losers of legalized
gambling.
by Kearney, Melissa Schettini
INTRODUCTION
In the past three decades, legalized gambling in the United States
has grown from a limited activity to one that is extremely commonplace.
Gambling in some form is now legal in every state except Hawaii and
Utah. Gallup data from 2004 show that two in three Americans report
participating in some form of gambling activity in the last 12 months,
with state lotteries being the most common. As legalized gambling
continues to grow in popularity and prevalence, and new forms of gaming
are introduced and expanded, there is much public debate about the costs
and benefits of this sector of the economy.
The gambling sector has always been viewed as different from other
sectors of the economy. Unlike other industries in which the market is
the principal determinant of supply and demand, government decisions
have largely determined the size and form of the legalized gambling
sector in the United States. For example, in every state that has
legalized lottery gambling, the state has declared itself the monopolist
provider. In other forms of gambling, federal, state, and local
governments determine the kinds of gambling permitted and the number,
location, and size of establishments allowed.
One explanation for this view and history of gambling is moral
opposition to gambling as a legitimate form of entertainment. Another is
concern that unregulated gambling would produce a number of negative
effects on society. These include both the negative consequences for
gamblers themselves--e.g., financial and family distress caused by
problem
gambling--and the negative externalities imposed on society, such
as increased crime. On the other side of the debate, supporters of
legalized gambling recognize the increase in consumer welfare for those
who enjoy gambling and participate "responsibly." Casino
advocates point to potential economic benefits, including job creation
and development. Politicians in favor of expanded gambling operations
point to the revenue-generating potential for state and local
governments of state lotteries and the taxation of casino revenues.
Gross revenues from legalized gambling reached a record-high $78.6
billion in 2003. More than 80 percent of this total is accounted for by
revenues from commercial casinos, Native American casinos, and state
lotteries. Figure 1 shows 2003 gross gambling revenues by industry.
Commercial casinos brought in $28.7 billion (36.5 percent), state
lotteries grossed $19.9 billion (25.4 percent), and Native American
tribal casinos grossed $16.8 billion (21 percent). Internet gambling
generated $5.7 billion in gross revenues. (1) The remaining $7.4 billion
is accounted for by pari-mutuel games, charitable games, charitable
bingo, card rooms, and legal bookmaking. (2) Figure 2 shows the reported
gambling rates among American adults who participated in the annual
Gallup Lifestyle Poll conducted in December of 2003. About half of
Americans report having bought a lottery ticket in the past 12 months. A
third report visiting a casino in the past 12 months, making it the
second most common form of legalized gambling.
Each of the gambling industries has a unique history and regulatory
structure. Some policy issues are common to all industries in the
sector, while others are unique to the particular form of gambling. This
article attempts to identify and discuss from an economics perspective
the major "winners" and "losers" associated with the
three largest segments of the legalized gambling industry: commercial
casinos, Native American tribal casinos, and state lotteries. The
article both discusses evidence from recent research and points out
relevant issues about which there remains considerable uncertainty. The
paper also discusses a relatively new and rapidly growing segment of the
industry: Internet gambling. This final discussion raises more questions
than it answers, as virtually no economic research currently exists on
this new sector of the economy.
CASINOS
Prior to 1978, there were no legal casinos in the United States
outside Nevada. In 1978, the jurisdiction of Atlantic City, New Jersey
became only the second jurisdiction in the country to offer casino
gambling. By 2003, casinos operated legally in 37 states. (3) There were
391 commercial casinos operating in 15 states and an additional 356
Native American casinos, operated by 222 tribes, in 30 states. Table 1
lists the number of commercial casinos and Native American casinos by
state.
Gross casino revenue in 2003 totaled $28.7 million, excluding
Native American tribal casinos. (4) This represents a more than
three-fold increase since 1990, when casino revenue totaled $8.7
billion. Native American, or Indian, casinos are operated by sovereign
tribes that are generally exempt from many of the requirements and taxes
imposed on traditional business owners. They brought in an additional
$16.2 billion in 2003. The rapid growth in this industry has been
remarkable, as only a handful of tribes operated gaming facilities 20
years ago. Tribes opened their reservations to different games in the
late 1970s and continued to open facilities and/or expand existing
operations during the 1980s. These facilities often operated in the
midst of considerable legal uncertainty and legal battles with states.
In 1988, Congress passed the Indian Gaming Regulatory Act (IGRA)
which upheld the sovereignty of tribes over their own development, but
also recognized limited regulatory rights on the part of states. The
IGRA defines three classes of gambling. Class I includes traditional
Indian games, over which states have no jurisdiction. Class II games
include bingo and are legal as long as "such Indian gaming is
located within a State that permits such gaming for any purpose by any
person, organization or entity" and may be overseen both by tribes
and by the National Indian Gaming Commission. Class III gambling
includes all other forms of gambling, including table games and slot
machines. The IGRA specifies that tribes can only offer Class III games
when states allow these games elsewhere in the state. So, for example,
any tribe in Nevada is eligible to operate a full-scale casino. (5)
There are active constituent groups on both sides of the casino
debate. Proponents cite the obvious "pent up" demand among
American adults for casino gambling, noting the spectacular rise in
gambling participation that has grown alongside the increased
availability of casino facilities. In addition to this increase in
consumer utility, proponents note potential economic benefits such as
job creation and economic development. The 2004 industry report on
Indian Gambling notes that Indian gaming facilities directly supported
240,000 jobs in 2003, paying out $7.9 billion in wages. Supporters of
Native American casinos in particular point to the potential improvement
in economic well-being among reservation populations.
On the other hand, opponents anticipate "cannabilized"
sales from competing business sectors. Opponents also worry about
potential social costs, including increased crime and other problem
behaviors. (6) To the extent that casinos encourage problem gambling,
they might lead to increased rates of bankruptcy, suicide, and family
problems. An additional source of opposition, often voiced by state
legislatures, is that the opening of casinos in a state would reduce
state lottery revenue.
Impact on Surrounding Communities
Much of the economic research investigating the ancillary economic
benefits of casinos has focused on riverboat casinos. Riverboat casinos
are a uniquely American establishment. They began operating in Iowa in
1991 and quickly expanded throughout the Midwest. By 1998, over 40
riverboat casinos were in operation in Illinois, Indiana, Missouri, and
Iowa. Nearly 50 riverboat and dockside casinos were in Louisiana and
Mississippi (NGISC, 1999).
There does not appear to be empirical evidence of economic growth
as a result of the expansion of riverboat casinos. In terms of
generating local tourism, riverboats seem to have been most successful
in places such as Galena, Illinois, where the tourism industry was
already established. Case studies suggest that the bulk of patrons of
riverboat casinos are day-trippers who spend virtually no time at local
non-gambling establishments (NGISC, 1999). There, thus, appear to be
few, if any, positive economic spillovers to the local hotel or
restaurant industry. In support of the "cannibalization"
hypothesis, Siegel and Anders (1999) provide empirical evidence that
riverboat gambling in Missouri led to a displacement of revenue from
industries that constitute substitutes for gaming activity, such as
entertainment and recreation services.
Evans and Topoleski (2002) conduct a rigorous examination of the
economic and social impacts of Indian casinos for both Indian tribes
themselves and surrounding communities. The authors employ a
difference-in-difference empirical approach that compares economic
outcomes before and after tribes open casinos to outcomes over the same
period for tribes that do not adopt or are prohibited from adopting
gaming ventures. Their analysis is based on data for all tribes in the
48 contiguous states for the years 1983, 1989, 1991, 1993, 1995, 1997,
and 1999. Based on the circumstances surrounding a particular
tribe's gaming operations, the authors define the opening date of
an Indian casino as either the date a tribe added Class III games to its
casino or the date of the tribal-state compact signing a new casino into
existence.
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