I last devoted an entire column to new developments in video
technologies in May, 1998. At that time, I wrote about such new
developments as the DVD, MPEG-2, and HDTV ("high-definition
TV"--slated for first broadcasts in the US later in 1998). Today,
the next-generation DVD standard has split into two competing formats
(Blu-Ray and HD DVD), compression algorithms for digital video have
advanced enormously, and US TV viewers are still waiting for the full
rollout of HDTV. The big buzz recently about video has been something
quite different: the enormous boom in the popularity of Internet sites
such as YouTube for sharing video clips. We will explore in this column
these and other developments in digital video and what they might mean
for language learning.
YOUTUBE AND VIDEO SHARING
Over the past year YouTube has become enormously popular. A recent
article in Wired cites an average of 65,000 uploads and 100 million
videos viewed per day on YouTube. One might mention as further evidence
the purchase of YouTube by Google for the amount of US $1.65 billion.
The Wired article explores some examples of the wide variety of video
content available on the site. Simply surfing through YouTube gives
ample examples of that diversity. What is common to most clips is that
they are amateur videos which document occurrences from the lives of
non-celebrities. As such, the clips provide a huge multimedia library of
real language use by real people, a potentially rich resource for
language learning or corpus collections. The vast majority of clips are
in English, and a number of ESL/EFL teachers have begun tapping into
this source. While some provide sample lessons for students to view and
discuss, others have uploaded videos of their own, with the specific
goal of language learning in mind. Instructors of other languages,
including Spanish, French, Japanese and Indonesian, have also found
YouTube to be useful in language learning.
One of the differences between YouTube and other social networking
sites [see a recent LLT column] is that it does not feature community
tagging. Rather, the user posting the video supplies the tags. As is the
case in most social networking sites, there are no prescribed, or even
recommended, content tags. This makes searching for particular kinds of
video clips or specific content very much a hit or miss enterprise.
Searching on "Teaching English," for example, returns hundreds
of results, most of them clips of teachers in action or class profiles,
but the hit list also includes commercials that could be used in
teaching English, as well as clips from commercial providers of language
instruction. As with all clips on YouTube, clips in this category vary
greatly in video professionalism, length, audio quality, and interest
level for folks other than those directly involved as camera operators
or subjects. Quite a few group projects from language classes are posted
to YouTube as a method of sharing and publicizing. Some of the clips
uploaded are just slideshows or videos shot with a static camera;
others, however, are quite sophisticated in the use of lighting,
captioning, camera angles, and transitions. Many come with a music
soundtrack, often using commercially available songs, which for the time
being some copyright holders (i.e. record companies) are allowing to be
used in this way. The murky permission issues in the incorporation of
copyrighted audio and video in uploaded clips to YouTube result in some
clips being suddenly pulled from the site. This makes problematic any
reliance on the availability of particular clips for instructional
purposes.
Uploading video clips to YouTube is a quick and easy process and
works in similar ways on other video sharing sites. Video clips can be
in avi, mov, or mpg formats (MPEG4 is recommended) and be a maximum of
ten minutes long. At least one content tag is required, along with a
specification of the language used in the clip, presently restricted to
a choice among English, Spanish, French, Japanese, Chinese, or German.
Clips can also be uploaded directly from a digital camera or a PDA, as
long as they are connected to the Internet. Video can even be directly
uploaded to YouTube from a WebCam. Once uploaded, the file is converted
to the Flash video format used for all clips. The URL is displayed to
the uploader, along with the HTML code to paste into a Web page in order
to display the video on one's own page. The ease with which anyone
is able to upload video clips to sites such as YouTube, along with the
popularity of shooting videos on cell phones or digital cameras has
enabled the video sharing frenzy the US is currently experiencing. What
also has contributed to this development is the rapid growth in
broadband Internet connections in the US, as well as the increase in
processor speeds in computers, making video editing and format
conversion/compression significantly faster. This has been accompanied
by the availability of inexpensive yet powerful video editing tools such
as iMovie for the Macintosh or Jumpcut, Videoegg, or Eyespot for
Windows. These products have specific tools for creating videos to be
delivered in a Web browser. One of the most significant enabling
technologies for the new video Internet age is the Flash video format,
which is quickly becoming the format of choice for video on the Web,
used by YouTube as well as by Google Video, MySpace, and many other
sites.
FLASH VIDEO TAKES OFF
Flash video (flv) is popular largely due to its relatively small
file size, interactive capabilities, and progressive downloading (with
video playing before the entire clip is downloaded). Other video formats
share this last feature, but they do not provide the interactive options
available through Flash. They also are not as universal as Flash player,
which has greater presence on personal computers than the players for
Real, QuickTime or Windows Media. In contrast to video in other formats,
which often is played in a dedicated external player, Flash video is
normally embedded directly into the Web page. The advanced compression
scheme in the latest version of Flash, along with progressive
downloading, provides reasonably fast video playback at reasonably good
quality without the need for a dedicated media server. There is also a
streaming Flash video server, called Flash Video Server. Flash video has
been in use for some time by media outlets, along with other video
formats, but it is only in the past year that the popularity of YouTube
has made Flash video so ubiquitous on the Web.
Flash has been around for some time, beginning with the initial
release in 1996 of "FutureSplash Animator", designed as
software for drawing and animation, using vector and raster graphics.
Version 3 in 1998 added the ability to import audio and video, and
version 5 in 2000 introduced ActionScript, a scripting language similar
to JavaScript. It is this later addition that has made Flash into a
powerful multimedia authoring tool. This allows, for example, video to
be scriptable, so that it can respond to user actions such as mouse
clicks, or to be overlaid with text or other objects. The most recent
version of Flash also supports alpha transparency, which allows for
multiple layers of video. Authoring is based on a timeline model,
similar to Macromedia Director. Most of the interactivity in Flash
movies (buttons, text entry fields, pick list, drag and drop) is created
using ActionScript. The programmability of Flash offers the most
important distinction to other video formats on the Web.
Since version 7 (2004), Flash has also had XML capabilities, which
allow for on-the-fly incorporation of XML data in Flash movies within a
Web browser. There is also the ability to store and retrieve persistent
data through the use of "Flash cookies". Adobe (which acquired
Flash from Macromedia) has also developed and released "Flex"
(now at version 2.0), a development environment which is designed to
build rich Internet applications based on Flash. Flex uses an XML-based
language called MXML and comes with components and features that make it
possible, and relatively easy, to add Web services, drag and drop,
sortable columns and other advanced features to Flash-based Web pages.
Flex seems poised to challenge Java as a programming option for
interactive Web applications.
The capabilities of the latest version of Flash makes it on its own
a powerful tool for development of browser-based applications, similar
to AJAX. However, unlike AJAX, Flash is a proprietary technology, not
open source (although there are several open source projects involving
Flash). Use of Flash also requires a browser plug-in, which although
very widely installed--estimates gives the percentage of Flash browser
penetration from 90 to 98%--still is not something developers can
automatically count on a user having installed, particularly not in the
most up-to-date version of the player. While Flash is cross-platform,
and versions exist for playback on Windows, Macintosh and Linux,
alternative and mobile browsers do not necessarily support Flash
playback, although Flash Lite is available for some cell phones and
other devices. Another concern some users have with Flash is its
frequent aggressive and intrusive use in online advertising, leading to
the development of tools such as Flashblock, designed to allow users to
more easily designate which Flash content they wish to view.
COPYRIGHT 2007 University of Hawaii, National
Foreign Language Resource Center Reproduced with permission of the copyright holder. Further reproduction or distribution is prohibited without permission.
Copyright 2007, Gale Group. All rights
reserved. Gale Group is a Thomson Corporation Company.
NOTE: All illustrations and photos have been removed from this article.