Reading authentic EFL text using visualization and
advance organizers in a multimedia learning
environment.
by Lin, Huifen^Chen, Tsuiping
The purpose of this experimental study was to compare the effects
of different types of computer-generated visuals (static versus
animated) and advance organizers (descriptive versus question) in
enhancing comprehension and retention of a content-based lesson for
learning English as a Foreign Language (EFL). Additionally, the study
investigated the interactive effect of students' existing reading
proficiency level and the above-mentioned treatments on their reading
comprehension achievement. Students from two EFL reading sections (N =
115) were tested on their reading proficiency and then randomly assigned
to one of four computer-based instructional modules--static visual
alone, animation alone, animation plus descriptive advance organizer,
and animation plus question advance organizer. Once having interacted
with their respective instructional materials, students then took four
criterion tests immediately afterward and again four weeks later. The
results showed that the animation group outperformed the static visual
group in one of the four tests, and that animation embedded with a
question advance organizer had a marginal effect among the four
treatments in facilitating the acquisition of L2 reading comprehension
both for the immediate and the delayed posttests.
INTRODUCTION
Instructional materials designed and developed using multimedia
have provided exciting potential learning opportunities thanks to
advancement in information technology, making their pedagogical effects
on learning and teaching worth examining. L1 reading comprehension takes
place when a previous acquired schema stored in the long-term memory is
retrieved to assist the processing and understanding of new unfamiliar
information (Anderson & Pearson, 1984). The process of transforming
incoming information/knowledge elements into schemata requires
considerable cognitive mental effort. Native language speakers typically
encounter difficulties in reading when they have gaps in their content
knowledge. However, the problems faced by L1 readers can also be applied
to L2 readers. Insufficient background knowledge hinders top-down
processing of the new information, and limited language competence of
second/foreign language learners makes the decoding process even more
difficult. For ESL/EFL learners with low prior knowledge of a subject
matter, instructional strategies need to be integrated into the course
material. Instructional materials developed using multimedia are
believed to be able to facilitate learners' information processing,
and to enhance effective cognitive encoding due to the multiple
representations that trigger both verbal and visual modes of processing
in human beings.
LITERATURE REVIEW
Theoretical Framework
Dual-coding theory (Paivio 1971, 1978, 1990, 1991) provides
theoretical justifications for the use of visuals in the instructional
presentations. According to the dual-coding theory, human memory is
composed of two independent but interconnected coding systems. The
visual system primarily deals with visual codes, such as images,
pictures, concrete objects, or events; the other system, the verbal
system, deals with non-visual codes such as words, speech, language, or
semantic codes. Generally, each of the systems functions independently
but most information processing requires connections and reinforcement
between the two systems (Lai, 2000). Generally speaking, visuals are
more likely to be processed in both verbal and visual systems, and hence
the probability that they are retained in working memory and retrieved
later from long-term memory is higher than when the presentation
contains verbal information alone (Kobayashi, 1986).
Mayer (1994) developed a generative theory of multimedia learning
to provide design principles of multimedia instructional materials. The
basic tenet of the generative theory of multimedia learning is that
learners actively construct knowledge and are involved in a meaningful
learning process. A meaningful process occurs when learners consciously
select information from presented stimuli, organize information into
coherent representations, and then make efforts to integrate new
information with other information. The step of integration of
information from two individual systems, i.e. verbal and visual, is
especially critical. For a successful integration process to occur, both
verbal and its corresponding visual information must be held in the
working memory simultaneously.
Advance Organizers and Meaningful Learning
An advance organizer is defined as an instructional unit that is
introduced in advance of direct instruction. It is generally presented
at a higher level of abstraction and is intended to connect
learners' prior knowledge to what they will learn (Ausubel, 1963).
According to Ausubel, for meaningful learning to occur, learners must
possess a meaningful learning set and the material must be meaningful to
them. The learning set refers to an existing cognitive structure that
contains components to which the learner can connect substantive and
relevant features of new information and thus draw various relationships
between existing knowledge and newly acquired information. Kloster and
Winne (1989) suggest that advance organizers may promote learning
because they "... supply a learner with a new cognitive structure
so that the new information can be connected to it ..." and that
advance organizers "... cue students to assemble links between new
information and more abstract, general, and inconclusive information
that the students already know ..." (p. 9). An advance organizer is
designed to give learners a general overview of the new material before
the actual confrontation, and it creates a cognitive connection between
established knowledge and new material in terms of the relevant
concepts, therefore enhanceing the "familiarity and learn-ability
of new material ..."(Ausubel, 1963, p. 82).
Research findings have provided evidence of the superior effects of
various types of advance organizers used to facilitate reading
comprehension. Evans (2003) investigated the effects of graphic
organizers, one type of advance organizers for Japanese readers on
expository texts in English and found that studentgenerated graphic
organizers help accommodate different learner styles, lead to meaningful
learning, and enhance reading comprehension. In their study looking into
how the use of a dynamic visual advance organizer can facilitate reading
comprehension of L2 learners, Chun and Plass (1996) indicated that a
dynamic visual advance organizer is effective on the macro level of
processing while reading.
Herron, York, Cole, and Linden (1998) study compared the effect of
declarative versus interrogative advance organizers in facilitating
learners' comprehension of a foreign language video. The results
indicated that the students' listening comprehension of the foreign
language video was greatly improved when advance organizers were used
prior to the viewing of the video than not, although there were no
significant differences in tests between the two advance organizer
experimental groups. Using fifth graders as subjects, Hanley, Herron,
and Cole (1995) compared two visual advance organizers and pictures,
plus the teacher's narrative, in the comprehension and retention of
a written French passage. The result suggested that the video advance
organizer was superior in enhancing the comprehension of the foreign
text. Herron (1994) conducted an experiment to investigate the
effectiveness of using a verbal advance organizer that outlined major
scenes from the video. The advance organizer written on the blackboard
was presented orally by the teacher, outlining major scenes from the
video which both the control and the advance organizer groups watched in
its entirety. The results suggested that an advance organizer was
"... a more natural strategy than, for example providing students
with a list of fifteen key vocabulary words extracted from the
video" (p. 196).
Instructional Visualizations
Recent advances in instructional technology have made it possible
to design instructional material that incorporates varied
visualizations. Diagrams and images, typically presented as still or
static in both print and computer-based environments, can now be
animated or programmed to be dynamic to vividly present abstract
concepts or phenomena that are invisible to human eyes (Hegarty, 2004;
Rieber, 1996). However, visualization has a long history in
instructional material and previous research has shown that simply
adopting a new technology does not necessarily improve learning
(Hegarty, 2004). Generally speaking, animated (dynamic) visualization is
more likely than static visuals to present effectively motions or
movements imperceptible to the human eye or changes in shapes or motions
of objects (Caraballo, 1985; Rieber, 1996; Wong, 1994).
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