This paper describes an ongoing project to create an online version
of a reading programme, a custom-designed English language proficiency
course at a university in Japan. Following an interactionist view of
second language acquisition, it was hypothesised that comprehension of a
reading passage could be enhanced by online materials promoting
interaction between students as they completed a multiple-choice reading
comprehension exercise. Interaction was promoted: (a) through pair work
at a single computer and (b) by providing Elaborative feedback in the
form of hints about incorrect answers as a means of stimulating
discussion about corrections. Students were randomly selected from upper
and lower levels of English proficiency, as determined by the Kanda
English Proficiency Test (Bonk & Ockey, 2003), to receive either
Elaborative feedback or Knowledge of Correct Response feedback (which
supplies the correct answers). Within these groups, some students worked
in pairs and some alone. Quantitative results show that the interaction
between Type of feedback and Manner of study (individual or pair work)
was statistically significant; students performed best on a follow-up
comprehension exercise when in pairs and having been provided with
Elaborative feedback. Furthermore, qualitative analysis of transcribed
interactions also shows that Elaborative feedback was conducive to
quality interaction.
INTRODUCTION
Advancing the design and use of computer-assisted language learning
(CALL) activities is a key concern for researchers. As Chapelle (1997,
pp. 19-22) explains, critical questions need to be answered about how
CALL can be used to improve instructed second language acquisition
(SLA). Two such questions are:
1) What kind of language does the learner engage in during a CALL
activity?
2) How good is the language experience in CALL for L2 learning?
Chapelle (1997) describes how the answer to the second question is
dependent upon beliefs concerning
what types of language use are expected to be beneficial for second
language development. For those espousing an interactionist view of SLA
(Lantolf, 2000; Lightbown & Spada, 1999; Long, 1981; Pica, 1996; Van
Lier, 1996), there is an assumption that L2 acquisition is facilitated
by learners' interaction in the target language, thereby providing
opportunities to comprehend message meaning. Accordingly, to ensure that
L2 tasks meet such assumptions, and to facilitate SLA, researchers need
to specify ideal observable features of learner language, such as
signals that focus attention on language and features that may elicit a
repetition or an expansion of previously acquired language.
In line with Chapelle's recommendations, a key concern for
research is how these ideal features and appropriate tasks can be
incorporated into an experimental reading programme. This concern is
relevant due to the two goals of the current course, namely:
1) to provide students with the choice of an alternative and
principled mode of online study and
2) to promote learner autonomy (Benson, 2001).
Throughout this paper, focus is placed on the first exercise that
the students meet in the course, a reading comprehension exercise. It
was hypothesised that increased interaction could be facilitated by
requiring students to collaborate in pairs at a single computer (Beatty
& Nunan, 2004; Stevens, 1992), and by providing Elaborative feedback
in the form of hints to promote discussion as students self-correct
errors. This type of feedback was provided as an alternative to
Knowledge of Correct Response (KCR) feedback, which replicates
traditional paper-based answer sheets by providing correct answers. It
was also hypothesised that increased interaction through pair work with
Elaborative feedback would be an effective method for promoting
comprehension of a reading text. Results are analysed both
quantitatively and qualitatively.
Context of the Study
During the second term of the reading course (see Murphy &
Imrie, 2003 for a description), students are encouraged to choose from a
series of activities and create, with guidance, an individualized
syllabus. Students select, complete and then check their answers to the
exercises with answer papers provided by the teachers. However, this
procedure has proven to be problematic on the paper-based course for the
following reasons:
1) when correcting answers, it is uncertain whether students: a)
fully understand their errors and b) actively engage in the process of
self-correction and,
2) for those students who choose to work outside of lesson time,
there is potentially a wait of up to one week between lessons (and
longer during holidays) before they can check their answers.
In a bid to overcome these challenges, this research focuses on the
contribution that computer-mediated feedback can make. A key question
that arises is: how and what kind of feedback maximizes comprehension?
It is towards this issue that the following discussion is directed.
INTERACTION IN THE READING PROCESS
CALL researchers have turned to the work of interactionist SLA
researchers when evaluating the quality of learner language. As Chapelle
(1997) explains, the linguistic form of: "... a good interaction is
hypothesized to occur when the normal interactional structure has been
modified because the learner has requested, for example, a repetition,
clarification or restatement of the original input" (pp. 25-26).
This modified interaction is thought to be good because it can function
to promote both the negotiation of meaning of the input (Beatty, 2003;
Chapelle, 2001; Long, 1985; Nunan, 1993; Pica, 1994) and greatly
contribute to language acquisition (Ellis, 1998; Krashen, 1985; Van den
Branden, 2000). From a reading proficiency perspective, Larsen-Freeman
and Long (1991) note:
Modification of the interactional structure of conversation or
of written discourse during reading ... is a [good] candidate
for a necessary (not sufficient) condition for acquisition.
The role it plays in negotiation for meaning helps to make
input comprehensible while still containing unknown linguistic
elements, and, hence, potential intake for acquisition. (p.
144)
Following research that points to the importance of comprehensible
output to the acquisition of the target language (Chapelle, 1997; Swain,
1985), a conscious effort was made in this study to investigate the
effects of feedback designed to promote negotiation of meaning, form and
/ or content in situations similar to those described by Swain and
Lapkin (1995):
In producing the L2, a learner will on occasion
become aware of (i.e., notice) a linguistic
problem (brought to his / her attention either
by external feedback [e.g., clarification
requests] or internal feedback). Noticing a
problem 'pushes' the learner to modify his / her
output. (p. 373)
Although the importance of both negotiation of meaning and
comprehensible output is well documented, few studies have investigated
the effects on reading comprehension (Van den Branden, 2000);
nevertheless, the design of this study was informed by research that was
available and specifically by studies that point to the usefulness of
promoting reading proficiency through interaction (Grabe & Stoller,
2002; Shanker & Ekwall, 2003). Despite the fact that the studies
such as Eldredge and Butterfield (1986), Koskienen and Blum (1986) and
Nes (2003) were carried out in non-computer-mediated environments, they
provide positive implications for promoting interaction through paired
online reading activities.
Quality Student Interaction Around Computers
As with non-computer-mediated environments, it is important to
consider the interaction that is generated in computer-based tasks
(Beatty, 2003; Stevens, 1992), and the type of interaction that is
desirable for promoting comprehension, learning and language acquisition
around computers. Based on findings from Fisher's (1992) study,
students working on tutorial software exhibited the same IRF
(Initiation, Response, Follow-up / Feedback) discursive structure.
However, researchers have attempted to increase levels of interaction
between students in various ways. For example, Wegerif and Mercer (1996)
proposed a transformation to an IDRF (Initiation, Discussion, Response,
Follow-up / Feedback) structure by including a discussion stage.
Furthermore, software can also be developed to replicate techniques
which teachers use to stimulate interaction, notably: (a) eliciting
knowledge from students, (b) responding to what students say
(confirmations, repetitions, elaborations and reformations) and (c)
describing significant aspects of shared experiences ('we'
statements) (Mercer, 2004).
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