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As improvised explosive devices continue to claim lives and maim
troops, a new market has emerged for medical simulations to train combat
medics.
"What's driving the need for training is the way
we're fighting today," said retired Army Lt. Col. Nick Guerra,
now deputy director and program manager at Computer Sciences Corp.
IED attacks are resulting in traumatic injuries that require more
complex medical care than in previous wars. While more soldiers are
surviving devastating attacks in Iraq and Afghanistan because they are
equipped with heavier armor, they are also subject to more debilitating
wounds such as multiple amputations and blindness, said Claudia
Johnston, associate vice president at Texas A&M University at Corpus
Christi, and creator of a Navy medical simulation project. Military
armor vests protect the trunk of the body, leaving the head, legs and
arms exposed. Soldiers are coping with "wound patterns we have not
seen before," Johnston said.
Young medics and doctors who are unable to see and treat IED or
blast-related wounds during traditional medical training face a steep
and difficult learning curve in combat.
In the civilian world, doctors have the luxury of the "golden
hour," which means it typically takes one hour from the time a
patient calls 911 to the point of surgery. But in theater, medics have a
shortened timeline for mitigating injuries. Since soldiers can be held
in triage for up to 24 hours, what a medic does in the first 10 minutes
is critical to the rate of survivability, Guerra asserted. Those minutes
could delineate the difference between life and death, in large part
because of the severity of IED wounds, he added.
"When there's an IED, there's always a concern about
bleeding to death."
Guerra said that there have been cases of soldiers dying from
non-lethal injuries because there wasn't enough emphasis on
controlling bleeding. Traditional medical education concentrates first
on clearing a patient's airway. But in combat, new lessons have
been learned. "If the blood coagulation properties are not taken
care of and the patient bleeds to death, the other parts don't
really matter," he said.
Adding to the complexity of addressing traumatic wounds are the
harsh conditions in theater. The emphasis today is on "care under
fire," where medics have to defend against enemy fire before they
can begin to treat the wounded, Guerra said. Hostile fire and inclement
weather, such as high winds that prevent aerial evacuation, can
significantly slow operations.
All of these concerns have prompted the government to seek
simulators to help train medics.
"Simulations and games are concentrations of reality and offer
new opportunities to rehearse care patterns and save lives,"
Johnston said.
Johnston's project, called the pulse virtual clinical learning
lab, simulates the intensive care unit at the National Naval Medical
Center in Bethesda, Md. The Navy hospital is one of the primary military
centers that treat wounded soldiers returning from Iraq and Afghanistan.
The virtual lab is an interactive 3-D simulation that allows military
doctors to practice treating a patient at the medical center. It
familiarizes the user with the facility and equipment while
simultaneously teaching them to perform procedures.
The system can be programmed for a wide range of injuries or
diseases in different scenarios, Johnston said. Users receive
performance feedback at all skill levels, from novice to master. The
first scenario in development replicates a young male soldier in shock
after being injured by an IED.
"To treat the patient, the student must assess, manage and
evaluate the patient and give treatment for hypovolemic shock"
(rapid fluid loss that could result in organ failure), Johnston
explained.
The training is especially useful for physicians who are not trauma
surgeons, said Cmdr. James Dunne, head of trauma surgery at the naval
medical center. He posits that this type of training "will engage
the resident," more than standard education, a finding that has
been suggested by others in the medical field. Several researchers
reported in the Annals of Surgery--a monthly surgery journal--that
medical residents trained on simulators needed 30 percent less time to
perform a procedure than those taught by traditional methods.
Funded by the Office of Naval Research, the project has received
$10 million during the last three years, Dunne said. Rep. Solomon Ortiz,
D-Texas, chairman of the House Armed Services subcommittee on readiness
and military construction, helped obtain most of the funds, Johnston
said.
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Project partners include a team of medical advisors and software
development firms, including BreakAway Ltd., in Hunt Valley, Md. and
Digitalmill of Portland, Maine.
Another project, called the medical simulation training center,
offers military doctors a lifelike replication of combat scenarios. The
Army's program executive office for simulation, training and
instrumentation awarded Computer Sciences Corp. a contract for the
system in 2005, Guerra said. So far, 20 sites have been built, with four
to six sites planned for 2008. They are set up at Army installations in
the United States and overseas, including three locations in
Afghanistan. CSC was contracted to hire staff, provide supplies and
direct the operations and maintenance of each site, Guerra said.
Army soldiers and Marines train at the centers in scenarios that
feature "downed" aircraft, combat noise and mannequins dressed
as victims. Medics have to carry a wounded dummy--that weighs up to 200
pounds--over walls and other obstacles to get to a triage room where
they treat yet another injured mannequin. Trainees also utilize medical
devices to learn how to insert an intravenous instrument, clear a
victim's airway or release pressure in a victim's chest. The
"battles" can last from a few minutes to one hour, Guerra
said.
Mannequins used in the simulations--manufactured by Medical
Education Technologies Inc., and Laerdal Medical--can imitate breathing,
talking and bleeding, and are hooked up to computer systems so
instructors can track how the trainees care for them.
Soldiers are guided and evaluated by both CSC and government
employees who have either medical or law enforcement experience.
Seventy-five percent of instructors are military veterans, Guerra noted.
Each training site costs between $450,000 and $750,000, depending
on the construction or renovation of the building and grounds used, he
said.
Almost 41,200 soldiers and Marines have been trained using the
system. The Air Force agency for modeling and simulation recently
signaled interest as well, Guerra added.
Simulated surgery of traumatic blast wounds is another type of
technology that has recently emerged as an alternative to train military
doctors.
The Army has invested $240,000 into a fledgling modeling system
called the wound trauma simulator, created by Mimic, a firm based in
Seattle.
The wound trauma simulator replicates combat blast injuries, such
as a hand embedded with shrapnel. But the simulator doesn't just
show a 3-D image of a hand. It uses a technology called haptics, which
involves recreating the sense of touch in virtual reality, said Mimic
president Jeffrey Berkley.
The program allows the user to feel as if he is touching a fleshy
human hand that changes color when pressure is applied and even
"bleeds" when the shrapnel is not carefully extracted.
Mimic is interested in teaching military doctors how to operate on
unusual and traumatic IED wounds, a skill that right now can't be
taught in medical school.
"What we want to do is address scenarios you can't find
in the civilian environment," Berkley said.
The development will begin next year, he said, and a system could
be deployable in three years.
In the future, Berkley envisions that the wound trauma simulator
will imitate surgeries of facial and major joint injuries to address
those areas not protected by current body armor.
Mimic is also in the early stages of developing a small robot,
called the trauma pod, which will operate on soldiers on the battlefield
or en route to a medical facility in theater. "The idea is to keep
the surgeon safe and get faster treatment to the solider before he
bleeds to death," Berkley explained.
The market for military medical modeling and simulation has grown
quickly during the last several years to help address the complexity of
IED injuries. Experts say it is only the beginning.
"This is just the tip of the iceberg," Guerra said. The
military has often taken the lead to develop virtual simulations.
Medical modeling is no different. "I really think medical
simulation is going to spread to all branches of the military," he
said.
And once this technology is in the military, it could also be used
for the wider medical community, Guerra suggested.
Berkley echoed this sentiment, saying that most military surgeons
will eventually work in the civilian world, where they can take the
modeling and simulation skills they learned while deployed or in
training.
In addition, these technologies will gain more popularity because a
predicted shortage of medical professionals will necessitate new
teaching methods, Johnston predicted. The focus on modeling and
simulation is also coming from the young medical workforce that expects
a multimedia-learning environment, she added.
Email your comments to Bwagner@ndia.org
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