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Last spring when architectural project manager and laboratory
designer Robert Meyer showed Alaska state officials renderings of what
their Department of Health and Social Services state virology laboratory
at the University of Fairbanks would look like, he said they were
pleased but a bit perplexed at the sleek, white, multi-story structure
nestled in a winter snow.
"We received lots of nice compliments when we showed the
building to them, but people asked how we could take photos of a
building that wasn't built yet," said Meyer, of
Anchorage-based architectural firm Livingston Slone Inc. "We told
them we used our time machine."
This time machine, Meyer said, is actually Anchorage-based 3-D
graphics firm Resolution-3D LLC (Res3D), and its owner, Dov Margalit.
Res3D uses powerful computers to combine digital outlines of structures
with photographic samples to create jaw-dropping, photo-realistic images
of projects not yet built.
A sampling of Margalit's work: A tropical condo bungalow at
night is illuminated in seeming time-lapse photography by evening
lights, then sunrise with the rising sun. A nondescript, two-story
office building rests under the Arctic sky with a pickup truck parked
out back, distorted images of cars in a parking light reflected in the
building's windows, seemingly waiting for the end of the workday. A
moving view, such as one would have from a video camera, seems to glide
through realistic, furnished rooms, much as a prospective buyer would. A
super clasp of a leaf captures a water drop's roll in mid-motion.
(These and many other images can be accessed on the Res3D Web site at
http://www.Res3d.com/.)
CONVINCING THE ARCHITECTS
Margalit's wizardry is winning over a growing contingent of
architects, product- and interior designers and developers by using
renderings and modeling to show them what their buildings and products
will look like.
"He did such a good job and generated the depictions with very
little guidance, which is exceptional," Meyer said, referring to
Res3D's work on the virology laboratory. "We talked about a
winter or a summer scene, but this is Fairbanks, where there is snow on
the ground more often than grass. So Dov produced depictions he said
were in the morning at 10 a.m. in March. He was able to factor the sun
in at that time of the year so that it looked realistic."
That willingness to push the edge sets him apart from many who use
off-the-shelf graphics programs to generate renderings, said Brian
Meissner, an architect at Anchorage-based architectural firm ECI/Hyer
Inc.
"On an intermodal railroad station project, he did a first
rendering depicting the facility after a rainstorm with the streets wet,
the tracks wet, and everything glistening," Meissner said. "We
thought we were going to make it sunny, but his depiction forced us, as
architects, to think what we would do with that water because
that's what it's like there. In addition," he added,
"by presenting it in that context, the project connected more with
the locals, not just the tourists. It's not just about doing a
rendering to him. He wants to express himself. I can render in Form Z
(software), too, but it always looks like a Form Z rendering."
BUILDING THE RIGHT BASE
Res3D is a tight operation. Margalit works from a small office in
Anchorage with J.R. Garcia, a graphic designer, illustrator and Web
designer who works on a contract basis. Then there are part-time
contractors who lend a hand: the subcontractor in Lvov, Ukraine, who
helps with computer modeling when things get busy, and the guy in
Mumbai, India, who helps with Web programming, and a third contractor
based in Alaska who is a database programmer.
While Margalit is decidedly non-conformist and candid in style, he
is disciplined with respect to his craft. Margalit, 37, attended the
Pratt Institute of New York and graduated in 1993 with a degree in
industrial design. The first two years of his five years of training
there, however, were dedicated to architecture, which, he said, has
proved an invaluable edge in serving the architectural clients that
comprise a large segment of his clientele.
"That architectural background gives us an advantage over
other modelers doing similar work who don't have that
background," Margalit said. "It allows us to intuitively read
blueprints without having to ask what things are. What architects draw
are symbols; you have to know what they are. Also because of that
experience, I have extensive knowledge of AutoCAD, which is the basis of
the 2-D drawings we have from architects. I also understand the language
of architects, what they are looking for, and how to present a building
for zoning approval."
Despite the architectural training, Margalit found himself
gravitating toward 3-D modeling, in part, he said, because it became
apparent his talents lay there as opposed to hand-drawn renderings in
pen and ink. He had worked as an intern for an internationally renowned
designer, Karim Rashid, and had later spent two years in Singapore
working as a project designer for Chan Sau Yan Associates, where he
helped to design and present high-end residences.
STARTING OUT IN ALASKA
During travels from Singapore to New York, Margalit often stopped
off at Alaska.
"The first thing I remembered about Alaska was the smell, the
freshness," he said. "It was so different from New York. That
resounded in me, and I wanted to move to Alaska based on that olfactory
experience. I dreamed about it."
Margalit realized his dream when he came to Alaska in 1997. For
seven years, he piloted commercial twin-engine turboprops for various
carriers' passenger, medevac and cargo operations. In 2002, when
his medevac carrier lost its contract with a hospital, Margalit decided
to focus on graphics full-time, working for architectural firms Kumin
Associates Inc., and later, briefly, at ECI/Hyer Inc.
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In 2005, Margalit founded Res3D.
"I had no outside funding, and I started in my own home by
offering services to architects I had worked for," Margalit said.
"The reason I decided to do this was that I enjoyed the computer
modeling part of it, and at architectural firms, you only get to do that
on a limited basis."
IT'S ALL IN THE SOFTWARE
Margalit said his primary expenses are computers and programs. The
computers, which have cost Res3D $50,000 to date, are not terribly
expensive, partly because he and others build them themselves, saving 30
percent off the retail price. Not so the software programs, which can
cost $3,500 a pop and must be upgraded frequently. These software
programs have cost him $15,000 so far, he said. While still operating in
the red, Margalit said Res3D has roughly doubled its revenues in each of
the last three years, and may become profitable in the near future.
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Creating a three-dimensional rendering involves only a few key
steps, Margalit said:
"With computer modeling, I get a set of building or product
plans, elevations and sections (basically 2-D representations of the
building or product to be fabricated), and we draw a three-dimensional
wire frame from that on the computer. We then use the computer program
3D Studio Max and dual- and quad-core computers to start making the
model and applying the photos. We then apply shade and shadow to the
texture of the model."
The trick, he said, is to do it realistically, which involves
sampling from real life and applying a mixture of photographs and
illustrations to the texture of the image to create life-like realism.
His 300-gigabyte library of such materials is one aspect that sets him
apart, he said.
"Many architects do this in-house and you may ask why they
would hire me," he said. "But most of the time, these
renderings require an extensive library of materials. If you don't
do this all the time, you won't have those materials. I'm
always taking photographs.
"We also do advanced techniques most of them don't do. We
do something called HDRI photography--High Dynamic Range Imaging--which
involves taking a 360-degree image and inserting it into a rendered
model, creating the model for lighting, reflections and refractions.
That creates the realism. We also have to match that to the specifics of
the site," he added.
TELLING THE STORY VISUALLY
Architects say Res3D allows them to concentrate on pure design,
saves them from the tedium of multiple renderings, and allows them to
see what design changes will look like quickly and accurately.
Bill Kontess, a project manager at Anchorage-based architectural
firm kpb architects, used Res3D to render the Atwood Building Parking
Center in downtown Anchorage near the new convention center. The project
will have 10 stories, and will hold 850 cars with retail space on the
ground level.
"This facility is not just a parking garage, but also a series
of street-level restaurants and other businesses that generate
destinations, activity on the street and nightlife," Kontess said.
"All those characteristics had to be conveyed by Res3D to capture
the visions of the architects.
"Dov depicted the project in a variety of lighting conditions,
and helped tell the story of what the building would be and how it would
enhance the context of the downtown neighborhood. With his graphics, we
were able to gain approval from clients pretty quickly," said
Kontess, who added that Margalit performed the majority of his work last
fall and winter. Construction began in March and the building is
scheduled for completion in August 2008.
SPREADING HIS WINGS
COPYRIGHT 2007 Alaska Business Publishing Company,
Inc. Reproduced with permission of the copyright holder. Further reproduction or distribution is prohibited without permission.
Copyright 2007, Gale Group. All rights
reserved. Gale Group is a Thomson Corporation Company.
NOTE: All illustrations and photos have been removed from this article.