Product boundary, vertical competition, and the double
mark-up problem.
by Cheng, Leonard K.^Nahm, Jae
We develop a model in which a main product (called product A)
provides a performance quality z by itself, whereas a complementary
product (called product B) is useless by itself but enhances the main
product's performance quality to q > z. This asymmetric
complementarity gives rise to the following results. First, if z is
relatively small, then firms A and B behave as if the products are
symmetrically complementary with the usual double marginalization
problem. Second, if z is sufficiently large, then firms A and B price
their products as if they are independent. Third, over a certain range
of intermediate z, no pure-strategy Nash equilibrium exists.
1. Introduction
* In the computing industry, since 1990, there has been no single
dominant vertically integrated firm. Instead, the industry is
characterized by vertical disintegration, i.e., computer systems or
platforms consist of many vertically related layers of components. Firms
in different layers rely on one another, but at the same time they
compete against each other for a bigger share of the industry profits.
It is important to understand complementarity among different
components.
In 1838, Cournot analyzed the pricing of symmetrically
complementary products, like left and right shoes, and identified the
well-known "double mark-up problem" i.e., when the two
complementary products are supplied by two independent monopolies, the
prices are higher than those set by an integrated monopoly. However, the
complementarity relationship in the computing industry is quite
different from that analyzed by Cournot and others. For instance, an
advanced application program enhances the value of an operating system
(OS), but it is useless without the OS. In contrast, the OS provides its
basic functions without the advanced application program.
Furthermore, as Bresnahan (1999) and Bresnahan and Greenstein
(1999) point out, in order to obtain a larger share of industry profits,
a firm producing one product has an incentive to enter the others'
"turf" by incorporating functions provided by the other firms.
For example, in its early days, MS Windows did not include program
functions such as WordPad, Internet Explorer (IE), and Windows Media,
but over time, it has included these and other programs that were
previously supplied by independent firms. Another example is secondary
cache. Once a separate piece of hardware, secondary cache is now
integrated into the Intel central processing unit (CPU). As firms
constantly try to expand their product boundaries, the boundaries
between adjacent layers and the relationships among those products
change continuously as a consequence of both vertical competition and
technological innovation.
This paper analyzes the strategic interactions between two firms
whose products are asymmetrically complementary and attempts to shed
light on vertical competition among different, layers of the computing
industry by exploring the effects of changes in their product
boundaries.
To model asymmetric complementarity, we assume that the "main
product" A, produced by firm A, by itself provides a performance
quality of z, but consumers may derive a higher performance quality of q
(i.e., q > z) by combining it with an "enhancer" product B,
produced independently by firm B. Unlike the main product A, product B
does not provide any function by itself.
To explore the implications of asymmetric complementarities between
products A and B, we first analyze a simultaneous pricing game between
firms A and B given z, 0 < z < q. It turns out that asymmetric
complementarity combined with heterogeneous consumer preference over
performance gives rise to the following three unexpected results. First,
if z is relatively small, then products A and B are as if they are
symmetrically complementary with z = 0 and are always sold as a bundle.
Second, if z is sufficiently large, then firms A and B price their
products as if they are independent, in which case some consumers buy A
alone while others buy both products. This result has an implication on
the "double mark-up" problem: Even though products A and B are
asymmetrically complementary, the firms set their prices independently,
and the "double mark-up" problem vanishes. Third, over a
certain range of intermediate value z, no pure-strategy Nash equilibrium
exists. However, we can construct a mixed strategy equilibrium over the
range.
Also, we examine the effects of increasing z, which can be
interpreted as an expansion of firm A's product boundary. We
analyze how an increase in z affects social welfare, industry profits,
and consumer welfare.
There are several recent related studies on complementary
technologies and patents (e.g., Farrell and Katz, 2000; Lerner and
Tirole, 2004) and tying/bundling (e.g., Whinston, 1990; Choi and
Stefanadis, 2001; Carlton and Waldman, 2002; Nalebuff, 2004).
Farrell and Katz (2000) analyze the incentive of a monopolist in
product A to enter complementary product B's market in order to
force independent suppliers of B to charge lower prices, which increases
its own profits made from product A. If consumers in our model were
homogeneous, then our results would become very similar to those of
Farrell and Katz (2000): an increase in z "price squeezes"
product B and always has a positive effects on firm A's profits.
With heterogeneous consumer preference, however, we show that an
increase in z does not have monotonic effects on firms' pricing and
profits.
Our model is also closely related to Lerner and Tirole's
(2004) model of patent portfolios, which allows a full range of
complementarity and substitutability. There are several major
differences between our model and theirs. First, their focus is on
factors that encourage or hinder the formation of patent pools and the
welfare effect of these pools, whereas our focus is on the firms'
switching pricing behavior and the welfare effects of changes in z.
Second, in their model, all users or licensees derive the same amount of
marginal benefits from an additional patent, but in our model, different
consumer types derive different marginal benefits from the basic product
A and the bundle (A + B). Because of these differences, we obtain the
result that the demand for A and B is independent of each other if z is
sufficiently large and that no pure-strategy equilibrium exists for
intermediate values of z.
Our paper is related to the literature on tying/bundling because
product A in our model can be regarded as a bundle of two complementary
products, [A.sub.1] and [B.sub.1] (i.e., [A.sub.1] and [B.sub.1] combine
to yield a performance quality z, whereas [A.sub.1] and B combine to
yield a performance quality q.) However, this literature either focuses
on the entry deterrence role of tying or assumes that tying with a
firm's own product excludes consumption of competing products. (1)
However, when Microsoft ties its Windows OS and its applications such as
IE, it still leaves room for consumers to add a rival product to its OS.
We capture this product relationship by assuming that product B as an
enhancer of the basic product A.
Nalebuff (2004) shows that, when consumers are heterogenous in
their valuations of products A and B, an incumbent, by bundling A and B,
can significantly lower the profits of a single-product entrant and that
bundling could be quite an effective entry deterrence strategy. (2)
However, our paper looks at the case in which one firm produces only a
base product and the other firm produces a complementary product.
Section 2 develops a simple model and Section 3 analyzes the game
and demonstrates the possible nonexistence of pure-strategy Nash
equilibrium. Section 4 analyzes the effect of z on firms' profits,
consumer surplus, and social welfare. In Section 5, we check the
robustness of the main results when consumers' preferences vary
along two dimensions. Concluding remarks follow in the final section.
2. A model of product boundary
* There are two firms, A and B, that provide complementary products
A and B, respectively. Product A provides some basic functions, and its
performance level is measured by a parameter z. Product B by itself does
not provide any function, but enhances product A's performance. The
combination of products A and B (denoted by (A + B) hereafter) provides
a higher performance level q [greater than or equal to] z. Let product
i's (i = A, B) price and unit production cost be denoted by
[p.sub.i] and [c.sub.i], respectively. We assume that the two firms set
their prices simultaneously.
Given [p.sub.A] and [p.sub.B], consumers make their purchase
decisions. Consumers differ in their valuation of product quality. The
utility function of a type-[theta] consumer, [theta] [member of] [0, 1],
is given by [theta] Q + I, where I is her income spent on numeraire
goods and Q is a quality index of a product. Let the cumulative
distribution function and continuous density functions be given by
G([theta]) and g([theta]), respectively. Define F([theta]) as the
proportion of consumers whose type is higher than [theta] and f([theta])
as F's density function, i.e., F([theta]) = 1 - G([theta]) and
f([theta]) = -g([theta]) < 0. We make the standard assumption that
the distribution of [theta] satisfies the increasing hazard-rate
condition: namely, -f([theta])/F([theta]) is increasing in [theta]. (3)
This increasing hazard rate condition yields strictly quasi-concave
profit functions for firms A and B.
We impose the following restrictions on the model's key
parameters throughout our analysis.
Assumption 1 . [c.sub.A] + [c.sub.B] [less than or equal to] q , 0
[less than or equal to] z [less than or equal to] [bar.z] = q -
[c.sub.B].
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