Delight customers with the magic experience: MAGIC
stands for Make a Great Impression on Customer. To truly differentiate
themselves, companies must focus on staging experiences that produce the
moments of magic.
by Bin, Johnson Ong Chee
[ILLUSTRATION OMITTED]
IT IS becoming increasingly evident that organisations today are
staging positive memorable experience as a new competitive edge to
attract and retain customers. B Joseph Pine II and James H Gilmore, the
authors of the book The Experience Economy reiterate that in the
emerging experience economy, companies must realise that they make
memories, not goods, and create the stage for generating greater
economic value through experience and transformation rather than
delivering services.
[FIGURE 1 OMITTED]
Both recognise that when a customer buys an experience, he pays to
spend time enjoying a series of memorable events that a company stages
to engage him in a personal way. Adapting from their 4-S Model, we can
categorise service experience into five levels as illustrated in Figure
1.
The fifth or the lowest level of service experience is
"shock". This is the level when a customer receives an
experience that is negatively memorable, an experience that is
negatively unexpected and far below his expectation.
The fourth level is "sacrifice", when a customer receives
an experience that is below his expectation, an experience that he has
to accept as a compromise. The third level is "satisfy", when
a customer receives an experience that meets or exceeds his expectation.
Exceeding customer expectation is no longer a "delighter" if
the customer starts to expect the service professional to go the extra
mile. These three levels are termed as "dissatisfiers".
The second level is "surprise", when a customer receives
an experience that is positively unexpected. The first or the highest
level of service experience is "suspense", when a customer
receives an experience that he does not yet know and when he starts
expecting to be surprised. The first and second levels are termed as
"delighters" and they produce the "moments of
MAGIC".
The Housing and Development Board (HDB) defines MAGIC as Make a
Great Impression on Customer. The fourth and fifth levels produce the
"moments of misery" or "moments of CIGAM". CIGAM is
the reversed spelling of the word MAGIC, which stands for Customer in
Great Agony and Misery. The third level of the service experience
produces the "moments of ordinary". To truly differentiate
themselves, companies must focus on staging experiences that produce the
moments of MAGIC.
FACE and FEEL of Customer's Expectations
To stage the moments of MAGIC, organisations must first engage
their customers to find out about their functional and emotional
expectations.
The functional expectations of a customer can be defined as FACE,
short for Fast, Accurate, Comfortable, and Easy. These are mostly
explicitly defined or stated by the customer.
The emotional expectations of a customer can be defined as FEEL,
short for Friendliness, Ego, Empathy, and Love. These emotional
expectations are normally unexpressed or implicit in nature. Figure 2
gives a brief description of the elements of FACE and FEEL.
Act and Art of Service
To fulfil the FACE and FEEL expectations of the customers,
organisations must design their service experience in two aspects. The
first is the "act of service", which involves getting the
desired tasks or transactions done in a manner that is designed to
fulfil the functional expectations of the customers. The things that are
put in place by organisations to fulfil the functional expectations are
called "firmware". Figure 3 gives a brief description of the
elements of firmware.
The second is the "art of service", which involves the
interactions with the customers when the service was delivered to them.
These emotional connections are termed as "heartware". The
heartware includes service professionals who have displayed the eight
right service attitudes to connect emotionally with the customers. These
eight right service attitudes are:
* Being people-centred
* Being positive
* Being respectful
* Being proactive
* Being professional
* Being dependable
* Being empathic, and
* Being responsible.
To delight customers, organisations need to design the FACE and
FEEL of customer's expectations into their service experience in
order to stage the "moments of MAGIC". Figure 5 illustrates
how this can be done for a banking transaction.
[FIGURE 4 OMITTED]
Johnson Ong Chee Bin is a trainer and consultant with more than 25
years of experience in service excellence and process improvement.
Figure 2: Elements of FACE and FEEL
Functional Needs
F Fast, efficient and responsive
A Accurate, error-free and reliable
C Comfortable setting, layout
and environment
E Easy, simple, accessible, available
and convenient
Emotional Needs
F Friendliness: smile, warm greetings,
friendly language, and gestures
E Ego: making customers feel important,
respected, recognised, acknowledged,
and appreciated
E Empathy: putting customers interests
first, thinking from the customer's
point of view, listening and expressing
to customers empathically
L Love: showing love and kindness. It is
easier to provide service with a heart
than when you are filled with anger,
hatred, and dislike for people. Love
your customers and your customers
will love you in return.
Figure 3: Elements of Firmware
Firmware Description
Product Total offerings where benefits and value are derived from
the purchase of goods or service. Offerings may include
product, service, packaging, brand, warranty, etc.
Promotion All forms of communication used to promote the product or
service including advertising, public relations, word of
mouth and point of sale.
Place Place is where the product/service is offered or the
setting where transaction takes place.
Price Amount a customer pays for the product or service.
Policy Written or unwritten statements, regulations, rules,
decisions, instructions, discretions, or contracts that
are put in place to govern the production and delivery of
a product or service.
Process Procedures, mechanisms, activities, routines, tasks,
schedules, by which a service or product is created and
delivered to a customer.
People People are individuals and teams that contribute directly
or indirectly to the production and delivery of a product
or service.
Figure 5: Template for Staging a MAGIC Experience for a Banking
Transaction
Stage FACE FEEL
Entry Easy access Friendly greetings
(to bank) and clear
directional
signs
Join Queue No queue or Acknowledgement
queue is and feeling
orderly and important
short
Wait in Comfortable Acknowledgement
Queue and prompt and feeling
service important
Exit Queue Clear Acknowledgement
indication of and feeling
queue number important
and counter
Transaction Prompt, Acknowledgement
complete and and feeling
accurate important
transaction
Exit Fast and easy Friendly farewell
(from bank) exit
Stage ACT ART
Entry All staff are well groomed. Welcome and greet
(to bank) Setting is inviting and customer. Ask for the
comfortable. All machines nature of service and
are in good working advise them on the
condition. Open the doors appropriate service
for customers upon channels.
seeing them approaching
the bank.
Join Queue Queue rail is set up and Lead customer to
indicated with proper the right queue.
signage. Fair queuing policy
(for example, First-In
First-Out). Ensure
queue is orderly.
Wait in Provide entertainment Greet and check
Queue and/or reading materials. periodically to ensure
Counter staff are promptly that customers are in
serving customers. No the right queue and
chatting with colleagues offer assistance if
or busy with own work. required.
Exit Queue Signal to customer. Acknowledge and greet
customer and ask for
the nature of service.
Transaction Staff is knowledgeable; Anticipate customer's
deliver complete, prompt needs and expectations
service and accurate and offer assistance
documentation. or advice. Thank
Check that customer did customer by name.
not leave anything behind.
Exit Open the door for Friendly farewell and
(from bank) customer. thank the customer.
COPYRIGHT 2008 Singapore Institute of
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NOTE: All illustrations and photos have been removed from this article.