Abstracting presence.
by Blagojevic, Bosko
I-BE AREA
BY RYAN TRECARTIN
128 MINUTES, 2007
Over the past three years, Ryan Trecartin has come into the
national exhibit scene with two distinct bodies of work: sculptural,
varying in style from his Matt Ronay-like figurative efforts to the more
abstract Rauschenberg-esque set props that appear in the artist's
videos; and, more importantly, video. The feature-length I-BE AREA
(2007), the artist's latest output in the latter category,
premiered this past September at the Elizabeth Dee Gallery in New York
City. The content of the video is all too familiar territory for the
twenty-something artist, whose field of interests, as Dennis Cooper
smartly noted in the January 2006 issue of Artforum, are chic topics for
artists of his generation. Trecartin explores various underground music
scenes, the marriage of youth and consumer culture, the role of
high-tech goods in the private social lives of his peers, and the
expanding social platforms of the Internet. According to Cooper, it was
Trecartin's strategies for engaging such subject matter that truly
distinguish the artist, and those strategies remain very much alive in
his latest efforts.
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I-BE AREA consists of a large cast of the artist's friends and
colleagues performing to various effects and capacities. All don
eccentric, stylish, and symbolically uninvested costumes, their faces
heavily laden with makeup, their voices often subject to digital
pitch-bending in order to masculinize or feminize them to absurd
degrees. The characters in the video run around Trecartin's
scattered and messy indoor sets with exuberance reminiscent of the late
1990s' amphetamine- and ecstasy-fueled rave culture. Many revel in
their disjointed conversations and slapstick, irrational behavior.
Trecartin assists his characters' dialogues with a liberal use of
reverse-shots and frequent solitary close-ups of speakers, recalling the
language of talking-head commercial television, a representational
strategy not uncommon in media-critique video art of the 1980s--made
once more relevant in the era of YouTube confessionals and personal
video blogs.
The incessant chatter of those talking heads hardly constitutes a
grand narrative stream in the video. Rather than expanding
understanding, the coded language and indulgent outpourings, littered
with cyber-culture vernacular, are usually more confusing than
elucidating, becoming a sort of theatrical disarray--similar in
experience, perhaps, to watching the scrolling text of a busy Internet
chatroom. Coupled with Trecartin's virtuosity in costume design and
art direction, the rowdy chat-room dynamic in the video might be
described as a broadband Internet upgrade to the highly stylized work of
Tom Rubnitz or the theatrical and camp excess of George Kuchar and Jack
Smith.
Maintaining some narrative orientation throughout the video is
taxing. Trecartin creates meaning not through investment in individual
characters or narratives so much as the relationships between parallel
narratives and small visual spectacles. The discussion that happens
between brothers Lance and Avondale (both played by Trecartin), for
example, is not so interesting--the two talk on their cell phones and
earnestly discuss their love for one another and their mutual distaste
for a third, unseen brother. Yet, the scene remains visually complex
despite the dull lines and non-narrative: the cutting between two
different interiors, two visions of the same performer with very
different makeup, and their mediation by mobile phone standing in as a
symbol for their formal mediation via the reverse-shot and jump cut all
work together to create a compelling scene more about the distance
between the two characters, between the artist and his double, than any
conversation happening between them.
If we were to expand upon this last aspect of the scene, we might
say I-BE AREA is about the kind of abstracted social presence that can
only happen on the Internet. Nearly all of the live action in the video
takes place in discreet and constructed sets, with actors rarely passing
between sets. The one presence excepted from this implied confinement is
Jamie, the ostensibly pregnant female lead in the video played by
Trecartin's longtime collaborator Lizzie Fitch. As the video's
press release states, I-BE AREA is about Jamie's "area"
in particular--and Jamie's continued comings, goings, and presence
throughout the video confirm this.
Artist and critic Patrick Lichty writes that discursive Internet
practice has, since the 1990s, continually shifted away from the model
of circulating distribution (email, listservs, and newsgroups) and
toward a model of the privatized booth (blogs, profiles on social
networking sites, and personal domains). The rest of the cast requires
Jamie's presence as an authority figure in the video, making their
actions reasonable as she provides both the materiality, partly through
her enlarged pregnant state, and the abstract spaces where the other
characters of the video meet and engage with one another. To put it in
ironically utopian, dated terms, we might quote the press release:
"Jamie's Area is a literal and metaphorical space ... which
functions as a kind of
bedroom-classroom-drama-department-blog-space-internet-community-site
where the characters come to realize their own creative potential and
sense of empowerment." Jamie's pregnancy, later revealed to be
a hoax, could well be a stand-in for a time to come--an emergent
technology that forms the endless chatter of the characters into
something more significant or meaningful.
BOSKO BLAGOJEVIC is an artist and writer based in Brooklyn, New
York.
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NOTE: All illustrations and photos have been removed from this article.