The Soft-letter 100, published annually since 1984, is defined
formally as "a ranking of the top 100 personal computer software
companies in the U.S., based on calendar year revenues." That
definition (which continues to evolve with the industry itself) helps
explain why some companies appear on our list and why others are
excluded.
Our basic eligibility rules are simple: To be ranked, a company
must be an independent, U.S.-based company (subsidiaries do not qualify)
that generates at least 50% of its revenues from personal computer
software development or publishing. For the great majority of the
companies we review, eligibility is a straightforward issue. But every
year we are challenged by several cases that we try to treat logically
and consistently--not always to everyone's satisfaction.
Perhaps the biggest problem is creating a workable definition of
"personal computing." Traditionally, personal computer
software was any product that ran on a microcomputer-based machine. That
definition has become increasingly obsolete, now that microcomputer
architectures and operating systems have taken over large portions of
the server and workstation markets. Hardware platforms and operating
systems simply do not tell us much any more about the nature of the
software they support.
So what defines "personal computer software"? In
determining eligibility, we now look at several issues: patterns of use
(does the user perform personal or small workgroup tasks or function
instead as part of an enterprise-wide system?), pricing (is the price
level appropriate for an individual purchase?), distribution (in
particular, is the product marketed to individual end users or to
corporations?), and the local computing environment (does the product
function in an open, multi-product world or only as part of a closed and
centralized system?).
Even with these guidelines, we're always left with borderline
cases, especially in the area of Internet and workgroup applications. We
continue to watch market trends closely in these areas, because we
recognize that server-based connectivity models have become more
important than ever for the PC software industry.
On another front, we currently don't include companies that
create software for dedicated or single-purpose hardware platforms. This
rule applies primarily to the videogame segment, where the basic
platforms as yet don't support general purpose applications.
Finally, it's important to note that our rankings only include
companies that supply data on the record. To insure accountability, we
don't accept estimates from analysts or other outside sources;
thus, many privately-held companies do not qualify for our rankings
because they decline to provide us with on-the-record revenue data.
COPYRIGHT 2001 Soft-letter Reproduced with permission of the copyright holder. Further reproduction or distribution is prohibited without permission.
Copyright 2001, Gale Group. All rights
reserved. Gale Group is a Thomson Corporation Company.
NOTE: All illustrations and photos have been removed from this article.