Not Playing Around
It's no longer all fun and games in the online video game market--you now have to add profits to the mix.
By Nichole L. Torres •
Opinions expressed by Entrepreneur contributors are their own.
More than 100 million people are expected to play online gamesby the year 2005. Intrigued? Considering that computer and videogames generate billions of dollars in sales every year, there'squite a lot of money that can be made in taking the conceptonline.
But getting into it--therein lies the challenge. How does anentrepreneur really get a piece of the online video game market?Check out Game Wisdom (www.gamewisdom.com) to start. Thiseducational Web community is a prime place to find everythingyou'll need if you plan on starting an online video gameempire. For a monthly membership fee that ranges from $7.95 to$24.95 (depending on what services you subscribe to), aspiringentrepreneurs can learn every aspect of how to design an onlinevideo game, from working with the technology involved to coming upwith creative content.
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