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When a retail store first opens, you need to pull customers in and
motivate them to buy. That attraction takes more than good products; it
takes an "experience". Retail is truly a multi-disciplinary
discipline. It encompasses various knowledge domains from architecture,
design, spatial design to branding, merchandising, management, and
retail.
Most of these domains are studied exclusively, but it is becoming
necessary that there is a generalised knowledge of all these domains and
a specialised field for coherently bringing them together for the
effective retail experience.
This is the domain of the retail experience designer and visual
merchandiser. These talented individuals work in the retail industry
creating the "feel" or essence and aura of a store. Experience
designers go beyond the look of a place, creating a unique experience in
which shoppers can immerse themselves.
From swanky upmarket boutiques to the trendy window dressing and
displays at leading stores on Orchard Road, the effects created by an
experience designer or visual merchandiser are often considered works of
art in themselves.
Experience designers are involved in every aspect of the retail
experience creation--from choosing accent colours on walls to slanting
the windows in the right direction. The next time you go into a boutique
and feel as if you've just had an "experience"--you
probably have, and someone went to a lot of trouble to make you feel at
home.
Experience design is the practice of designing products, processes,
services, events, and environments--each of which is a human
experience--based on the consideration of an individual's or
group's needs, desires, beliefs, knowledge, skills, experiences,
and perceptions.
An emerging discipline, experience design attempts to draw from
many sources including cognitive psychology and perceptual psychology,
linguistics, cognitive science, architecture and environmental design,
product design, information design, information architecture, brand
management, interaction design, service design, storytelling,
heuristics, and design thinking.
In its commercial context, experience design is driven by
consideration of the "moments of engagement"--touch
points--between people and brands, and the ideas, emotions, and memories
that these moments create. Commercial experience design is also known as
experiential marketing, customer experience design, and brand
experience.
Experience designers are often employed to identify existing touch
points and create new ones, and then to score the arrangement of these
touch points so that they produce the desired outcome.
In the broader environmental context, there is far less formal
attention given to the design of the experienced environment, physical
and virtual, although it's unnoticed, experience design is taking
place.
Experience design, perhaps more than other forms of design, is
transactive and transformative. Every experience designer is an
"experiencer" who via his or her reactions is a designer of
experience in turn. Experience design is not driven by a single design
discipline. Instead, it requires a cross-discipline perspective that
considers multiple aspects of the brand, business, environment, and
experience from the product, packaging, and retail environment to the
clothing and attitude of employees.
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Experience design seeks to develop the experience of a product,
service, or event along the following dimensions:
* Duration (initiation, immersion, conclusion, and continuation)
* Intensity (reflex, habit, engagement)
* Breadth (products, services, brands, nomenclatures,
channels/environment /promotion, and price)
* Interaction (passive or active or interactive)
* Triggers (all human senses, concepts, and symbols)
* Significance (meaning, status, emotion, price, and function).
While it's unnecessary for all experiences to be developed
highly across all of these dimensions, the more in-depth and
consistently a product or service is developed across them--the more
responsive an offering is to a group's or customer's needs and
desires it's likely to be. Enhancing the affordance of a product or
service, its interface with people, is key to commercial experience
design.
Businesses place great emphasis on the look of their customer
environments, and often overlook the ambiance and mood created by music
and more importantly, how this affects their customers.
Simon Faure-Field of Equal Strategy is an experience designer who
has made a mark in the Singapore scene. His firm uses fragrances and
music to enhance the customer experience of his clients' brands and
encourage customers' buying patterns.
He says: "It's essentially about creating the ambiance to
encourage you to spend more money. What retailers are looking to do is
to use music and fragrancing as a new way to connect with their
customers' emotions, stimulate their behaviour, but really sort of
create that connection with the brand."
Thus if you had an environment that was, for example, selling
electrical equipment, and people associate with technology energy; he
would use a fragrance there that would be very refreshing and
revitalising. He calls it a high arousal fragrance and this would be
used in tandem with high-energy background music.
One of his clients in Raffles City called Ode to Art wanted to
create a very sophisticated environment because they deal in big-ticket
items. He says: "It needed the right sort of ambiance. We used a
fragrance called 'Elegance' which is diffused in the shop. We
have a system that takes a liquid fragrance that turns it into a dry
vapour which is then released through the air-conditioning delivery
system.
Equal strategy also develops signature fragrances. For example, it
created one specifically for use in all of the Shangri-La business
hotels in Asia. It gives customers a deja vu feeling, which is always a
good feeling.
The visual merchandiser (VM), on the other hand, is responsible for
conceptualising, designing, and implementing window and in-store
displays for both online and brick and mortar retail stores. VMs must
combine their creativity and artistic flair with technical knowhow to
set up displays that maximise the space of the store while effectively
catching the eye and appealing to the senses of their target customers.
A visual merchandiser creates window and interior displays in shops
and department stores. The VM's chief aim is to maximise sales.
Essentially, the VMs are responsible for the look of the store.
Displays are changed regularly and themes can be dictated by a
number of factors, including: the seasons of the year; notable events in
the calendar (such as Valentine's Day or Christmas); current
fashions and trends; or promotional material. Most large retailers have
a visual merchandising team. Typical activities will vary according to
the roles within the team, but may include:
* conducting research based on lifestyle concepts and trends, as
well as store and/or regional attributes;
* sketching designs;
* developing floor plans;
* sourcing materials;
* maximising the space and layout of the store;
* using available space to the best advantage
* dressing mannequins and making use of creative lighting for
window displays;
* preparing for promotional events and dismantling displays at the
end of promotional periods;
* giving feedback to head office and the other teams (such as
buyers);
* visiting other stores in the area, working with in-store sales
staff and helping to develop their understanding of presentation;
* setting up a flagship or concept store according to the
company's latest design directives; photographing the store's
windows, each wall and every display, in order to create a visual
merchandising pack to send out to other stores (to ensure that all
stores are consistent with the company brand and image);
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* implementing the designs and plans created by the visual
merchandising manager and the creative director, this may involve manual
work including lifting, carrying and climbing ladders.
Visual Merchandisers
Visual merchandisers may be employed by an agency, such as one
providing services to the retail sector, but also to other clients such
as events coordinators and to companies involved in the design and
manufacturing stages of a product.
Weekend and late evening work is common as displays frequently need
to be put up when the store is closed to minimise disruption to
customers and staff. In large department stores and retail chains, VMs
coordinate with the head office and other design teams (including buyers
and sales staff) to ensure consistency with the corporate brand or
image.
An attractive window display not only turns heads, it also lures
the shopper into the store. Retail consultant and creative director Jose
Maria Bustos of VMA Pte Ltd thinks Singapore's VM displays have
improved greatly.
"During a recent walk through of some of Singapore's
major malls, I came to a sudden realization--window displays here are
becoming increasingly innovative, creative, and as a result, more
interesting," he says.
Take specialist retailer The Hour Glass. At its new flagship store
in Ngee Ann City, it has created enough room within the front window for
a vibrant display. This is a major shift in direction from the days when
all that one saw in its windows were rows of watches.
COPYRIGHT 2008 Singapore Institute of
Management Reproduced with permission of the copyright holder. Further reproduction or distribution is prohibited without permission.
Copyright 2008 Gale, Cengage Learning. All rights
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NOTE: All illustrations and photos have been removed from this article.