News and Articles About Gaming
The wearables revolution is coming. Here are the top industries that will cash in on the skyrocketing trend, according to a new report from PricewaterhouseCoopers.
Where the gap between the digital and the real starts to blur.
After leading Rovio Entertainment for five years, Mikael Hed is stepping down as chief executive.
Sony's PlayStation network was shut down for several hours on Sunday while a flight carrying an executive at the company was diverted due to a bomb threat.
Huge changes are coming to Microsoft, says CEO Satya Nadella in a rambling manifesto -- but just what kinds of changes are anybody's guess.
A look at the 10 ventures that have raised the most money on the popular crowdfunding website to date.
Some 28 million gadget-loving Americans have had a pet wreak havoc on an electronic device.
Described as the YouTube on online gaming, Google is reportedly ready to buy Twitch for upwards of $1 billion.
In the mercurial world of casual gaming, once prominent players have struggled to adapt to industry trends.
Silicon Valley's biggest tech rivals are seriously upping their game in the mobile gaming battle. Here's how.
Our expert breaks down the three business models app makers can use to generate revenue.
Aiming to clamp down on cyber bullying, the South Korean government will introduce a service that notifies parents if their children receive a text containing foul language.
King Digital Entertainment, the maker of hit games to play on your smartphone, filed documents with the SEC today outlining the terms of its upcoming IPO.
People are betting big on Candy Crush and WhatsApp, but some fear a social-gaming bubble is building.
From playing cards, to taxis to love hotels, it's been a long road to producing iconic gaming systems. We explain what entrepreneurs can learn from this long-running company.
The Seattle-based tech giant has scooped up Irvine, Calif.-based Double Helix Games.
Believe it or not, principles from gaming and the video game industry can be applied to a variety of small businesses.
The struggling gaming company is letting 15 percent of its employees go while making way for a new addition in the acquisition of U.K. competitor NaturalMotion.
Leading video game manufactures are cautiously optimistic on China's easing of a ban on gaming consoles such as PlayStation, Xbox and Wii.
With social media and keen special effects, new app Camerarrific aims for dominance.
The much publicized gaming company is looking to get its hands dirty in ed-tech.
Disney doesn't just do cartoons. Its researchers are developing something that can make motion-controlled devices more immersive for users.
The decision comes as the once-popular gaming company delivered a brutal second quarter earnings report.
Microsoft makes a far-fetched pitch to small businesses by calling its new gaming console a presentation tool.
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